People

Guillaume Gibert - Project Leader

Guillaume Gibert is the project leader. He has a multidisciplinary background with strong expertise in building, modelling and evaluating avatars and talking heads. He also has interest in speech science (perception, production and prosody). While working for the OpenViBE project, he developed expertise in real-time EEG signal processing developing Brain Computer Interfaces (BCI) and investigating new electrophysiological markers for BCI. Read more...


Florian Lance - Lead Software Developer

Florian Lance is the Lead Software Developer. He has a Master degree in Computer science with expertise in Computer Vision and Computer Graphics. He will develop softwares to build realistic avatars and control them in real-time from a confederate's movements.

Ritta Baddoura - Postdoctoral Fellow

Ritta Baddoura is the Postdoctoral Fellow in charge of investigating Human-Robot Interaction with the SWoOz platform . She has a background in clinical psychology and she received a PhD degree from the University of Montpellier for her work on the familiar in Human-Robot Interaction. She will develop paradigms to study Human-Robot Interaction with the SWoOz platform.

Alumni

Gabriel Meynet - Student

Gabriel Meynet was a student in Computer Science (IUT, Université Lyon 1). During his internship, he developed a real-time application to drive the hand and finger movements of a robot from a confederate's hand/finger movements using the Leap Motion sensor.

Emmanuel Body--Hinrichsen - Student

Emmanuel Body--Hinrichsen was a student in Computer Science (IUT, Université Lyon 1). During his internship, he developed a real-time application to drive the hand/arm rigid motion (rotation & translation) of a robot from a confederate's hand/arm movements using the Kinect sensor.

David D'Alessandro - Student

David D'alessandro was a student in Computer Science (Master, Université Lyon 1). During his internship, he developed methods to estimate facial blood microcirculation from video stream and to create a realistic hypodermis layer for avatars.

Lionel Malloggi - Student

Lionel Malloggi was a student in Computer Science (IUT, Université Lyon 1). During his internship, he developed methods to display avatars on 3D displays with and without glasses.

Yacine Bakache - Student

Yacine Bakache was a student in Computer Science (IUT, Université Lyon 1). During his internship, he developed methods to estimate in real-time a person's heart rate from a video stream of his/her face.

Lorris Jaillet - Student

Lorris Jaillet was a student in Computer Science (IUT, Université Lyon 1). During his internship, he developed a real-time application to drive the rigid head motion (rotation & translation) of an avatar or a robot from a confederate's head movements using the Kinect sensor.

Simon Robert - Student

Simon Robert was a student in Computer Science (Collège Dawson, Montréal / IUT, Université Lyon 1). During his internship, he developed a real-time application to drive the gaze of an avatar or a robot from a confederate's eye movements using two kind of eyetrackers (Tobii & FaceLab).